email: anthonyrussello.digitalmedia@gmail.com

Real-Time Butterfly model – Unreal Engine 4

Animation baked into a world space vertex offset texture file to animate the model across all particles without skeletal bones for minimum draw calls.

butterfly02a

Village Environment: Personal Project – Unreal Engine 4

Polycount Development Thread: http://www.polycount.com/forum/showthread.php?t=137345

vill001vill002vill006vill003propsvill004vill005Wireframe Sample Wireframe SampleWagon WIPColor Map Texture Samples

Phone model with physically-based texturing – Rendered in Marmoset Toolbag 2

phones001a

Stylized Space Ship – Unreal Engine 4

projectjanus

CRT Computer Monitor

crtmonitor01c

Robot Knight – Unreal Engine 4

Background composed of hand-placed models from an included assest library – Trees Created in SpeedTree – Terrain hand-sculpted.mountainsstaring_robots

robonewrobot03

Glass Prop Model – Marmoset Toolbag 2

bottles001a

Abstract Character Development

simplechar01a

Interview Thank You Cards

 

Deloitte_ThankYouCard01_AnthonyRusselloDeloitte_ThankYouCard02_AnthonyRussello

 

Stylized Village – Unreal Engine 4

updatebuildingsStylizedTexturedVillage

Cannon Model – Marmoset Toolbag 2

cannonrender

Stylized Windmill and Water Fall – Unreal Engine 4

windmillnightnew02

Fido the Robot Dog – Unreal Engine 4

fido2-e1495578706665.jpg

Rebel One Game Project – Unity 3d Engine

 Visuals and Programming in C#

rebel one personal game project unity

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